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Warwick Valley High School

Careers and Technology

DRAWING FOR DESIGN AND PRODUCTION – PLTW (2736PLTW)

1 Credit / No Prerequisite
Students are introduced to the engineering design process, applying math, science and engineering standards to identify and design solutions to a variety of real problems through hands-on projects. They work both individually and in collaborative teams to develop and document design solutions to a variety of problems using 3D modeling software, and use an engineering notebook to document their work. Students will progress from completing structured activities to solving open-ended projects and problems that require them to develop planning, documentation, communication and other professional skills. This is a full-year course and meets the NYS graduation requirement for Art.

COMPUTER INTEGRATED MANUFACTURING (CIM) (6055)

1 Credit / Prerequisite: Design for Drawing and Production – PLTW
Manufactured items are part of everyday life, yet most students have not been introduced to the high-tech, innovative nature of modern manufacturing. This course illuminates the opportunities related to understanding manufacturing. At the same time, it teaches students about manufacturing processes, product design, robotics, and automation. Students can earn a virtual manufacturing badge recognized by the National Manufacturing Badge system.

PRINCIPLES OF ENGINEERING (2358)

1 Credit / Prerequisite: Drawing for Design & Production – PLTW. Pass Chemistry or Physics with at least an 80%. Can be enrolled concurrently in Physics.
This course exposes students to major concepts they’ll encounter in a post-secondary engineering course of study. Topics include mechanisms, energy, statics, materials, and kinematics. They develop problem-solving skills and apply their knowledge of research and design to create solutions to various challenges, document their work and communicate solutions.

CIVIL ENGINEERING & ARCHITECTURE PLTW (6056)

1 Credit / No Prerequisite
Students learn important aspects of building and site design and development. They apply math, science, and standard engineering practices to design both residential and commercial projects and document their work using 3D architecture software.

ROBOTICS AND ENGINEERING (6020)

1/2 Credit / No Prerequisite
Robotics and Engineering offers interested students the opportunity to develop and use engineering tools, materials, methods and skills in an effort to design and build a creative solution to real and challenging problems. Students are given a chance to do what engineers do: turn ideas into robust working machines by coupling hard work with basic science and mathematics skills and concepts. This class provides students with the opportunity to develop and demonstrate creative engineering skills and talents.

GOOGLE APPS & MORE (6045)

1/2 Credit / No Prerequisite
Conceptual overview with hands-on tutorials for harnessing the potential of Google Apps. Identifies principles that guide the effective use of Google Apps to create learning environments that improve communication. Students will configure collaboration apps like Google Docs and Sites to demonstrate what they are learning. Students will learn how to use all of the Google Apps within an educational environment and will create projects that will demonstrate their knowledge. Students will also explore the Chrome Store from which you can obtain additional apps that will help in their learning in other classes.

INTRO TO COMPUTER SCIENCE (6050)

1 Credit / Prerequisite: Algebra 1
Designed to be the first computer science course for students who have never programmed before, ICS is an optional starting point for the PLTW Computer Science program. Students work in teams to create simple apps for mobile devices using MIT App Inventor®. Students explore the impact of computing in society and the application of computing across career paths and build skills and awareness in digital citizenship and cybersecurity. Students model, simulate, and analyze data about themselves and their interests. They also transfer the understanding of programming gained in App Inventor to learn introductory elements of text-based programming in Python® to create strategy games. The course aligns with the Computer Science Teachers Association (CSTA) 3A standards.

AP COMPUTER SCIENCE (6051)                                                                                      

1 Credit / Prerequisite: Intro to Computer Science or permission of instructor
The AP Computer Science A course introduces students to computer science with fundamental topics that include problem-solving, design strategies and methodologies, organization of data (data structures), approaches to processing data (algorithms), analysis of potential solutions, and the ethical and social implications of computing. The course emphasizes both object-oriented and imperative problem solving and design. These techniques represent proven approaches for developing solutions that can scale up from small, simple problems to large, complex problems. 

Using Python® as a primary tool and incorporating multiple platforms and languages for computation, this course aims to develop computational thinking, generate excitement about career paths that utilize computing, and introduce professional tools that foster creativity and collaboration. Computer Science Principles helps students develop programming expertise and explore the workings of the Internet. Projects and problems include app development, visualization of data, cybersecurity, and simulation. 

Students enrolled in this course are expected to take the Advanced Placement examination in May. Some colleges grant credit for scores of 3, 4, or 5 on the AP Exam.  There is a fee to the students for the AP exam.

INTRODUCTION TO CRIMINAL JUSTICE (7010)

2 Credits / Prerequisite: Open to 11th & 12th grade students
Students study the American criminal justice system, the police, courts and corrections, including labs, fingerprinting, ballistics, career exploration and police defensive tactics.

INTRODUCTION TO FORENSIC SCIENCE (7012)

1 Credit / Corequisite:  Introduction to Criminal Justice
Students learn basic lab skills applied to forensic sciences. Labs include DNA, ballistics, glass fragmentation, tool marks, blood spatter, classification and other forensic techniques.

CRIMINAL JUSTICE 2 (7015)

3 Credits / Prerequisite: Criminal Justice 1
Students will study police and security procedures, such as report-writing, patrol techniques and criminal investigation. Students will participate in work-study groups with local police and other law enforcement to learn technical skills through on-the-job experience and observation. Students can earn NY State Security Guard License upon successful completion of the course and state exam. Students will begin a career resume and portfolio.

VIDEO PRODUCTION 1 (7020) 

3 Credits / Open to 11th & 12th grade students  
The foundations of real world broadcast media are taught through content-driven, purposeful instruction. Students will learn through hands-on assignments the factors and production practices that elevate broadcast standards over prosumer internet video. Professional camera knowledge, usage and application are taught through industry standard Electronic New Gathering (ENG) assignments inclusive of b-roll, man of the street interviews (MOS), voice over sound on tape (VOSOT) and news reports. In addition, students will learn the basics of media management and about the emerging industry standard nonlinear editing program Adobe Premiere. Students will also learn the various roles required to create content in a studio setting; teaching the interdependency that is the foundation of broadcast media. Frequent visits by industry experts and industry field trips will be used to broaden student awareness of the meriad employment opportunities within broadcast media. 

VIDEO PRODUCTION 2 (7021)                                                            

3 Credits / Prerequisite: Video Production 1 or Communications 1 & 2 / Open to Juniors and Seniors
Advanced broadcast media methods and practices will be utilized by second year students to prepare and execute completed in studio and Electronic Field Production (EFP) products for both internal and external customers. EFP events to include scholastic sports, musical performances, dramas and community events. Preproduction best practices and targeted story development skills will be further developed to aid students in the effectiveness and connectedness of their content with their targeted audiences.  Working within established standards of the industry, students will be challenged to develop a fully produced video feature of their own design highlighting a story or issue that is of local interest and importance. The administrative side of production will also be taught to include remote site survey techniques, production budgeting and crew scheduling and supervision. Students completing this two-year program will receive a CDOS Commencement Credential from the NYS Board of Regents as a certificate that the student has the knowledge and skills necessary for entry level employment.

COSMETOLOGY 1 (7030) / 

COSMETOLOGY 2 (7031)

The two year cosmetology course is designed to prepare students with 1000 hours of practical experience to take and pass the NYS Cosmetology Licensing Exam. Topics of study include: Hair, skin and nail care, general applied science, math and English skills, as well as, successful entry level business practices.